You can set the bodyguards to follow you in a car. You can assign the same tasks to the last spawned ped. Normal peds can be given a total of ten tasks. In additional to bodyguards, also drivers, combat peds and peds and drivers that attack the player can be spawned. The trainer also includes bodyguard /ped spawning, any model can be spawned, any weapon can be given, defaults in trainer.ini, these can also be altered using the bodyguard menu in game. It also features time and weather options, and a bunch of car options Also any predefined teleport slot can be customized in game, overwriting the predefined values you can force a default station in each vehicle you enter, or when using the mobile radio, both configurable in game and using the trainer.ini You can change your player model using the menu. This resource is completely standalone.Various options normal to any trainer, the world's simplest speedometer, either in KM/H or MP/H or both, 60 Teleporting options that can be customized using the trainerv.ini, 12 vehicle spawning options assigned to hotkeys, which also can be customized using trainer.ini, all other car models can be spawned by using the menu. Lowering it will make the UI more responsive at the cost of increased resource usage. Each individual player can modify the refresh rate in the settings. Seat belt (uses 0.03 ms) - By default, the seat belt thread consumes most of the ms, but you can disable this or use your own.ĬarHUD UI (uses 0.02 ms) - The UI with all elements and settings enabled will use 0.02 ms during use. By default, it comes pre-configured to use the best of both worlds with a little compromise. Although, the resource has been created so that you can allow your players to choose. You can’t have the resource performing at its peak by updating the UI every frame without affecting the optimization. The balance between performance and optimisation is something that you need to decide. When enabled, the cruise control dashboard icon will light up. When enabled, the seatbelt dashboard icon will light up. An optional, customizable seatbelt system that can ragdoll a player out of their vehicle if they crash without a seatbelt.Set an alert when the engine health or fuel is low ( you choose the alert value ).These options are fully customizable through the settings menu: With the ability to tailor the HUD to their preferences, players can enjoy a personalized driving experience that fits their style and preferences. Overall, codesigns highly customizable car HUD script can be a great addition to any FiveM server that wants to provide players with an immersive and customizable driving experience. Players can tailor the HUD to their preferences by choosing which information to display, adjusting the size and location of the HUD on the screen, and selecting the colour and design of the HUD itself. This particular script stands out from other car HUD scripts because it allows for high customization. The HUD (heads-up display) overlay displays important information related to the vehicle. This resource is drag-and-drop to ensure an easy installation for all developers.ģ000+ (not including locales & libraries).Ĭodesigns highly customizable car HUD script is designed to give players an immersive in-game experience when driving cars on your server. If you are unsure how to claim a purchase with this new system, please read more about it here. This resource uses FiveM's NEW Asset Escrow system if you want to learn more about it please read here. Check out our Documentation Website, which includes the installation guide, “how-to” guides, common issues, debugging guide, and a full preview of all configs and locales/translations.
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